GIGABYTE GeForce GTX 1650 D6 Windforce OC 4G (rev. 2.0) – GV-N1656WF2OC-4GD 2.0
WINDFORCE 2X COOLING SYSTEM
WINDFORCE 2X cooling system features 2x 80mm unique blade fans, alternate spinning fan, and 3D active fan, together delivering an effective heat dissipation.
The GIGABYTE “Alternate Spinning” is the only solution that can solve the turbulent airflow of adjacent fans. Since the adjacent fans rotate in the same direction, the airflow direction is opposite between the fans, which will cause turbulent airflow and reduce heat dissipation efficiency. GIGABYTE turns the adjacent fans in the opposite direction, so that the airflow direction between the two fans is the same, reducing the turbulence and enhancing the airflow pressure.
UNIQUE BLADE FAN
The airflow is spilt by the triangular fan edge, and guided smoothly through the 3D stripe curve on the fan surface, effectively enhancing the airflow.
3D ACTIVE FAN
The 3D Active Fan provides semi-passive cooling, and the fans will remain off when the GPU is in a low load or low power game. It allows gamers to enjoy gameplay in complete silence when the system is running light or idle.
Lower RDS(on) MOSFETs are specially designed to produce lower switching resistance for faster electric current charging and discharging at extremely low temperature.
LOW POWER LOSS
Metal Choke hold energy much longer than common iron-core chokes at high frequency, thus effectively reduce core energy loss and EMI interference.
Lower ESR Solid Capacitors ensure better electronic conductivity for excellent system performance and longer lifespan.
FRIENDLY PCB DESIGN
Fully automated production process ensures top quality of the circuit boards and eliminates sharp protrusions of the solder connectors seen on the conventional PCB surface. This friendly design prevents your hands from getting cut or inadvertently damaging components when making your build.
The cutting edge intuitive interface allows you to adjust the clock speed, voltage, fan performance and power target in real-time according to your game’s requirements.